Retired Petty Officer, 2nd class Frank Hart  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 64 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 10 (1)11178A
Graceful fingers
 
Skills
Admin 0
Art (Performing) 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Screen) 1
Investigate 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 3
Medic 0
Persuade 2
Profession (Worker) 0
Science (Social Sciences/Linguistics) 1
Science (Physical Sciences/Physics) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 12
Merchant Merchant Marine Crewman01
Navy Engineer/Gunner Petty Officer, 2nd class34
Believer Missionary/Humanitarian Project Worker13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Delpha Parlow Rival 1 0 0 1 Pirian (F/21)
Delpha Parlow is out of contact doing something interesting but not suspicious.
Wiley Cunningham Contact 2 1 0 1 Tapazmal (M/49)
Thornton Legge Enemy 0 3 5 2 Kargol (M/29)
Ola McKinnon Ally 4 0 0 2 Pirian (F/47)
Louie Reid Rival 2 3 0 2 Tapazmal (M/59)
Lassie Rutter Rival 2 0 0 0 Tapazmal (F/37)
Lassie Rutter is a member of an organisation which holds a generally opposite view of the Traveller.
Lonnie Staff Rival 2 0 4 2 Ne Kraeda ren Kelva (M/32)
Lonnie Staff gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 19 Good fortune
2 22 Continued as Scholar (Scientist).
2 26 Advanced training in a specialist field.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Voluntarily left Scientist
3 26 Failed to qualify for Explorer (Scout).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Voluntarily left Merchant Marine
4 30 Became a Navy (Engineer/Gunner).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 34 Continued as Navy (Engineer/Gunner).
5 36 Vessel participates in a diplomatic mission.
5 36 Gain a contact.
5 38 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 38 Continued as Navy (Engineer/Gunner).
6 41 Frank Hart foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 42 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
7 42 Aging Crisis. Owe 30,000 for medical bills.
7 42 Retired at age 42.
7 42 Continued as Navy (Engineer/Gunner).
7 45 Birth or Death involving a family member or close friend.
7 46 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
8 46 Aging Crisis. Owe 10,000 for medical bills.
8 46 Voluntarily left Engineer/Gunner
8 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 48 A notable academic consults with Frank Hart about a publication or documentary he is working on. Gain a Contact in academia.
8 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Continued as Believer (Missionary/Humanitarian).
9 54 Frank Hart is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Continued as Believer (Missionary/Humanitarian).
10 58 Frank Hart come into conflict with a splinter group Frank Hart's own religion which maintains Frank Hart's version is the wrong one. Gain 3 Rivals.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired.
11 61 Good fortune.
12 62 Aging Crisis. Owe 50,000 for medical bills.
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