Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Freeman Brown's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Moved to a new world. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
26 |
Returned to Merchant (Free Trader). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
Gained a contact. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Freeman Brown's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 4. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
47 |
Given advanced training in a specialist field |
9 |
50 |
Promoted to Merchant (Free Trader) rank 5. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
54 |
A sudden war destroys Freeman Brown's trade routes and contacts, forcing Freeman Brown to flee that region of space. |
10 |
54 |
Gain rebels as Enemy |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |