Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
During a battle, defeat or victory depends on Freeman Elliott's actions. The ship suffers severe damage and Freeman Elliott is blamed for the disaster. Freeman Elliott is court - martialled and discharged. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Ground Assault |
4 |
30 |
Switched to Navy (Flight) with the new title Able Spacehand and previous rank. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
38 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Freeman Elliott is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Freeman Elliott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Field Researcher (Scholar). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
42 |
Freeman Elliott do not know what happened to Freeman Elliott. There is a gap in Freeman Elliott's memory. |
9 |
42 |
Became a Scout (Explorer). |
9 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Continued as Scout (Explorer). |
10 |
47 |
Freeman Elliott's ship is damaged, and Freeman Elliott have to hitch-hike Freeman Elliott's way back across the stars to the nearest scout base. |
10 |
47 |
Gain 4 Contacts. Gain 3 Enemies. |
11 |
47 |
Switched to Drifter (Scavenger). |
11 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
51 |
Voluntarily left Scavenger |
12 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
55 |
Freeman Elliott refuse to secretly provide religious rites for a dying leader or noble, because they do not share Freeman Elliott's faith. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Continued as Believer (Mainstream Believer). |
13 |
58 |
Freeman Elliott secretly provide religious rites for a dying leader or noble, although they do not share Freeman Elliott's faith. Gain an Ally in the family and a Rival who disagrees with Freeman Elliott's choice. |
13 |
59 |
Forced to continue current assignment. |
13 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Continued as Believer (Mainstream Believer). |
14 |
63 |
Freeman Elliott retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |