Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Geo Paul is blamed for an accident that causes the death of several crew members. Geo Paul's guilt drives Geo Paul to excel. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
Geo Paul gain experience in a technical field as a computer operator or surveyor. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Geo Paul's business expands, Geo Paul's corporation grows, or the colony thrives. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
Geo Paul is rewarded for Geo Paul's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Corporate) rank 3. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
A revolution, attack or other unusual event throws Geo Paul's life into chaos, forcing Geo Paul to leave the planet. |
7 |
40 |
Became a Entertainer (Artist). |
7 |
43 |
Spend time with an alien race. Gain a contact. |
7 |
44 |
Promoted to Entertainer (Artist) rank 1. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
47 |
Win a prestigious prize. |
8 |
48 |
Promoted to Entertainer (Artist) rank 2. |
9 |
48 |
Voluntarily left Artist |
9 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
52 |
A prank goes horribly wrong. Gain an Enemy |
9 |
52 |
Graduated. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Make an unexpected connection outside Geo Paul's normal circles. Gain a Contact. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |