Retired Project Worker Gerald Gibb  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)111637
Lackadaisical, Lively step
 
Skills
Art (Performing) 0
Broker 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Striking) 1
Persuade 3
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Believer Missionary/Humanitarian Project Worker15
Merchant Merchant Marine Crewman02
Drifter Wanderer 12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Jordan Fawns Contact 3 1 2 1 Azhanti (M/49)
Marjory Reekey Rival 0 3 5 1 Suerrat (F/29)
Marjory Reekey is a member of an organisation which holds a generally opposite view of the Traveller.
Julia Palmer Enemy 0 4 0 0 Suerrat (F/33)
Romeo Lopez Ally 5 0 0 0 Suerrat (M/30)
Romeo Lopez’s relationships have begun to affect the character.
Lue Barry Contact 1 1 1 0 Geonee (F/22)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Established a network of contacts. Gain 1 contacts.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Scarred. Fully recovered.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 28 A romantic relationship ends badly. Gain a Rival or Enemy.
4 30 Continued as Believer (Missionary/Humanitarian).
4 33 Gerald Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 34 Forced to muster out.
5 34 Failed to qualify for Artist (Entertainer).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Imperial trade restrictions force Gerald Gibb out of business.
6 35 Failed to qualify for Journalist (Entertainer).
6 35 Became a Drifter (Wanderer).
6 39 Attacked by enemies that Gerald Gibb easily defeat.
6 39 Gain Enemy if Gerald Gibb don't already have one.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 43 Betrayed by a friend. One of Gerald Gibb's Contacts or Allies betrays Gerald Gibb, ending Gerald Gibb's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Returned to Merchant (Merchant Marine).
8 46 Gerald Gibb's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 46 Returned to Believer (Missionary/Humanitarian).
9 49 Gerald Gibb refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gerald Gibb's faith.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Missionary/Humanitarian).
10 53 Someone more charismatic but less devout than Gerald Gibb has become Gerald Gibb's superior.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 Gerald Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 40,000 for medical bills.
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