Retired Lance Corporal Gerard Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 64 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 1 (-2)111391
Good communicator, Overly thick neck
 
Skills
Animals 0
Deception 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Leadership 1
Medic 0
Melee (Blade) 1
Navigation 1
Persuade 2
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Marine Marine Support Lance Corporal12
Marine Star Marine Lance Corporal11
Drifter Scavenger 02
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker05
 
Name Type Affinity Enmity Power Influence Species
Edith Hawkins Rival 2 3 1 2 Azhanti (F/16)
Jeanette Dunn Rival 0 3 0 0 Ne Kraeda ren Kelva (F/49)
Matilda Kinghead Rival 1 2 3 1 Suerrat (F/44)
Matilda Kinghead is in desperate trouble and could use the character’s help.
Nonie Rogers Rival 1 1 3 0 Iltharan (F/52)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 20 Failed to qualify for University.
2 20 Submitted to the draft.
2 20 Became a Marine (Marine Support) with the new title Marine.
2 22 On the front lines of a planetary assault and occupation.
2 24 Attempt at commissioned failed.
3 24 Continued as Marine (Marine Support).
3 28 Commanding officer takes an interest in Gerard Fleming's career.
3 28 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
4 28 Attempted to change assignments.
4 28 Switched to Marine (Star Marine) with previous rank.
4 29 Injured. Fully recovered.
5 29 Failed to qualify for Corporate (Citizen).
5 29 Returned to Drifter (Wanderer).
5 33 Suffer from a life-threatening illness.
6 33 Failed to qualify for Broker (Merchant).
6 33 Switched to Drifter (Scavenger).
6 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 37 Continued as Drifter (Scavenger).
7 38 Betrayed by a friend. One of Gerard Fleming's Contacts or Allies betrays Gerard Fleming, ending Gerard Fleming's career. That Contact or Ally becomes a Rival or Enemy.
8 38 Became a Believer (Holy Warrior) with the new title Hopeful.
8 41 Gerard Fleming come into conflict with a splinter group Gerard Fleming's own religion which maintains Gerard Fleming's version is the wrong one. Gain 3 Rivals.
9 41 Switched to Drifter (Barbarian).
9 44 Betrayed by a friend. One of Gerard Fleming's Contacts or Allies betrays Gerard Fleming, ending Gerard Fleming's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 Gerard Fleming faith is shaken.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Believer (Missionary/Humanitarian).
11 49 Gerard Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 52 Aging Crisis. Owe 40,000 for medical bills.
12 52 Continued as Believer (Missionary/Humanitarian).
12 55 Gerard Fleming is sent to a new community or parish to preach The Word among the poor.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Continued as Believer (Missionary/Humanitarian).
13 60 A notable academic consults with Gerard Fleming about a publication or documentary he is working on. Gain a Contact in academia.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 60 Continued as Believer (Missionary/Humanitarian).
14 64 Gerard Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 64 Aging Crisis. Owe 30,000 for medical bills.
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