Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
A revolution, attack or other unusual event throws Haskell Dabs's life into chaos, forcing Haskell Dabs to leave the planet. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Drafted into Army Support |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Given a special assignment or duty in Haskell Dabs's unit. |
5 |
36 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
6 |
36 |
Continued as Army (Army Support). |
6 |
40 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
42 |
Attacked by enemies that Haskell Dabs easily defeat. |
7 |
42 |
Gain Enemy if Haskell Dabs don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attacked by enemies that Haskell Dabs easily defeat. |
8 |
45 |
Gain Enemy if Haskell Dabs don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Haskell Dabs aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |