Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in the planning of an impressive heist. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Involved in a gambling ring. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A good deal ensures Jason Skidd is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A sudden war destroys Jason Skidd's trade routes and contacts, forcing Jason Skidd to flee that region of space. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
Jason Skidd refused an offer of inducements to betray Jason Skidd's faith. Gain 2 enemies. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Moved to a new world. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Voluntarily left Mainstream Believer |
10 |
52 |
Retired. |
10 |
53 |
Find Ancient Technology. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |