Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Gained a contact. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scout (Explorer). |
2 |
28 |
Spend several years jumping from world to world in Jessie Kerran's scout ship. |
2 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Switched to Scout (Surveyor) with previous rank. |
3 |
31 |
Spend several years jumping from world to world in Jessie Kerran's scout ship. |
4 |
34 |
Voluntarily left Surveyor |
4 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
38 |
Jessie Kerran have been following false teachings! |
5 |
38 |
Became a Drifter (Wanderer). |
5 |
39 |
Attempted a risky adventure and was injured. |
5 |
39 |
Severely injured. Owe 5,000 for medical bills. |
6 |
42 |
Continued as Drifter (Wanderer). |
6 |
46 |
A new romantic starts. Gain an Ally. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Became a Rogue (Thief). |
7 |
48 |
Betrayed by a friend. One of Jessie Kerran's Contacts or Allies betrays Jessie Kerran, ending Jessie Kerran's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
48 |
Switched to Drifter (Barbarian). |
8 |
51 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Jessie Kerran aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
57 |
Jessie Kerran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
57 |
Returned to Believer (Holy Warrior). |
11 |
59 |
Jessie Kerran faith is shaken. |