Retired Project Worker Jonnie Withers  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 64 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 7 (0)111497
Guilt prone
 
Skills
Advocate 2
Astrogation 1
Athletics 0
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Medic 2
Melee (Grapple) 1
Persuade 3
Profession (Colonist) 0
Recon 2
Science (Physical Sciences) 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Citizen Colonist 13
Believer Holy Warrior Fighter12
Army Infantry Lance Corporal12
Drifter Scavenger 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Uumlua Kar Ankuliidkhi Ally 0 0 0 1 Vilani, Imperium (F/21)
Relationship becomes more intense. Contact becomes an ally.
Richard Fleming Enemy 0 4 0 3 Dynchia (M/62)
Richard Fleming gains in influence.
Reid Maiden Ally 2 0 3 1 Ronnin (M/9)
Reid Maiden belongs to an unusual cultural or religious group.
Cornelius Chavez Rival 2 2 3 3 Ronnin (M/47)
Lee Fletcher Rival 1 1 0 4 Ronnin (M/24)
Mona Anderson Rival 1 0 0 1 Kargol (F/55)
Prudence Mathew Rival 1 1 1 2 Ayansh'i (F/18)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Make an unexpected connection outside Jonnie Withers's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 A good deal ensures Jonnie Withers is living the high life for a few years.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Voluntarily left Free Trader
3 26 Became a Citizen (Colonist).
3 28 Political upheaval strikes Jonnie Withers's homeworld, and Jonnie Withers is caught up in the revolution.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 31 Severely injured.
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Jonnie Withers accepted an offer of inducements to betray Jonnie Withers's faith. Gain 310,000 in cash.
5 35 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 35 Returned to Citizen (Colonist).
6 36 Life ruined by a criminal gang. Gain the gang as an Enemy
7 36 Failed to qualify for Merchant Marine (Merchant).
7 36 Submitted to the draft.
7 36 Became a Army (Infantry) with the new title Private.
7 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 40 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
8 40 Continued as Army (Infantry).
8 41 Jonnie Withers is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
9 41 Became a Drifter (Scavenger).
9 43 Jonnie Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 43 Returned to Believer (Holy Warrior).
10 47 Jonnie Withers have been following false teachings!
11 47 Switched to Drifter (Barbarian).
11 51 Lost eye or limb. Owe 5,000 for medical bills.
12 51 Aging Crisis. Owe 30,000 for medical bills.
12 51 Retired at age 51.
12 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 55 Jonnie Withers faith is shaken.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 56 Jonnie Withers faith enjoys an explosion of popularity largely thanks to Jonnie Withers's efforts.
13 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 62 Jonnie Withers come into conflict with a splinter group Jonnie Withers's own religion which maintains Jonnie Withers's version is the wrong one. Gain 2 Rivals.
15 62 Aging Crisis. Owe 30,000 for medical bills.
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