Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Jose Fletcher far from home. |
2 |
21 |
Became a Merchant (Free Trader). |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Severely injured. Owe 2,500 for medical bills. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Jose Fletcher is caught in the periphery of a scandal. |
4 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Opponents of Jose Fletcher's belief system ambush Jose Fletcher. |
5 |
35 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Jose Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Jose Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Jose Fletcher have been following false teachings! |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |