Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Line/Crew (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
27 |
Find valuable salvage. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Became a Scout (Surveyor). |
3 |
31 |
When dealing with an alien race, Judson Brownhill botch an opportunity to gather extra intelligence about them. |
3 |
31 |
Judson Brownhill's ship is damaged, and Judson Brownhill have to hitch-hike Judson Brownhill's way back across the stars to the nearest scout base. |
3 |
31 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
38 |
When dealing with an alien race, Judson Brownhill botch an opportunity to gather extra intelligence about them. |
4 |
38 |
Judson Brownhill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
38 |
Forced to continue current assignment. |
4 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
38 |
Continued as Scout (Surveyor). |
5 |
40 |
Judson Brownhill's ship is damaged, and Judson Brownhill have to hitch-hike Judson Brownhill's way back across the stars to the nearest scout base. |
5 |
40 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
40 |
Retired at age 40. |
6 |
40 |
Retired. |
6 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
7 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
52 |
Birth or Death involving a family member or close friend. |
9 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
60 |
Gained a contact. |
11 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
64 |
A new romantic starts. Gain an Ally. |
12 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |