Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Amnesia. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Gained a contact. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
King Small inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
King Small's business expands, King Small's corporation grows, or the colony thrives. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
36 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
King Small is sent to a new community or parish to preach The Word among the poor. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
King Small is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
King Small accepted an offer of inducements to betray King Small's faith. Gain 480,000 in cash. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |