Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Korwafa-w far from home. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Korwafa-w is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Switched to Entertainer (Performer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Korwafa-w far from home. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
45 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |