Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Laurence Moore's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Laurence Moore's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Imperial trade restrictions force Laurence Moore out of business. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
39 |
Psychologically damaged by Laurence Moore's time in the scouts. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
45 |
Criticised a questionable political leader on Laurence Moore's homeworld, causing his downfall. Gain an Enemy |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Laurence Moore far from home. |
9 |
47 |
Continued as Entertainer (Artist). |
9 |
51 |
One of Laurence Moore's pieces of art is stolen, and the investigation brings Laurence Moore into the criminal underworld. |
9 |
51 |
Promoted to Entertainer (Artist) rank 2. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Entertainer (Artist). |
10 |
52 |
Expose or are involved in a scandal of some sort. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |