Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Merchant (Free Trader). |
2 |
31 |
Imperial trade restrictions force Leland Grimaldi out of business. |
3 |
32 |
Continued as Merchant (Free Trader). |
3 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
36 |
Continued as Merchant (Free Trader). |
4 |
39 |
Moved to a new world. |
4 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
40 |
Continued as Merchant (Free Trader). |
5 |
42 |
Make an unexpected connection outside Leland Grimaldi's normal circles. Gain a Contact. |
6 |
44 |
Continued as Merchant (Free Trader). |
6 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
48 |
Continued as Merchant (Free Trader). |
7 |
50 |
Good fortune |
7 |
52 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
52 |
Continued as Merchant (Free Trader). |
8 |
53 |
Embroiled in legal trouble. |
8 |
56 |
Promoted to Merchant (Free Trader) rank 5. |
9 |
56 |
Voluntarily left Free Trader |
9 |
56 |
Became a Agent (Corporate Agent). |
9 |
57 |
Leland Grimaldi's work ends up coming home with Leland Grimaldi, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
60 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
60 |
Voluntarily left Corporate Agent |
10 |
60 |
Became a Scout (Surveyor). |
10 |
62 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |