Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A good deal ensures Lemon Fallow is living the high life for a few years. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Physician) with previous rank. |
4 |
34 |
A disaster leaves several injured, and others blame Lemon Fallow, forcing Lemon Fallow to leave Lemon Fallow's career. Gain a Rival. |
4 |
34 |
Nearly killed. Owe 6,250 for medical bills. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Encounter a Psionic institute. |
5 |
37 |
Tested for psionic powers |
6 |
38 |
Became a Psion (Adept). |
6 |
41 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Psion (Adept). |
7 |
43 |
Psionic strength increases. |
8 |
46 |
Continued as Psion (Adept). |
8 |
49 |
Spent time mastering mind and body. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
9 |
50 |
Continued as Psion (Adept). |
9 |
52 |
Psionic abilities make Lemon Fallow uncomfortable to be around. One contact or ally becomes a rival. |
10 |
54 |
Continued as Psion (Adept). |
10 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Promoted to Psion (Adept) rank 2. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Psion (Adept). |
11 |
61 |
Gift causes a former ally to turn on Lemon Fallow and betray Lemon Fallow. One Ally or Contact becomes an Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |