Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
Loyal Foster spend months in the dangerous criminal underworld. |
2 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
29 |
Continued as Rogue (Pirate). |
3 |
32 |
Betrayed by a friend. One of Loyal Foster's Contacts or Allies betrays Loyal Foster, ending Loyal Foster's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Failed to qualify for Physician (Scholar). |
4 |
32 |
Submitted to the draft. |
4 |
32 |
Became a Navy (Flight) with the new title Crewman. |
4 |
35 |
Moved to a new world. |
4 |
36 |
Attempt at commissioned failed. |
4 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
36 |
Continued as Navy (Flight). |
5 |
38 |
Loyal Foster is blamed for an accident that causes the death of several crew members. Loyal Foster's guilt drives Loyal Foster to excel. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Find Ancient Technology. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Loyal Foster run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
54 |
Loyal Foster accepted an offer of inducements to betray Loyal Foster's faith. Gain 380,000 in cash. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
56 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |