Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Marc Magrath's work ends up coming home with Marc Magrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Special assignment or duty on board ship. |
2 |
23 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
25 |
Special assignment or duty on board ship. |
3 |
27 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a notable military engagement. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Vessel participates in a diplomatic mission. |
5 |
32 |
Gain a contact. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
37 |
Marc Magrath foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Forced to continue current assignment |
6 |
39 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
40 |
Vessel participates in a notable military engagement. |
7 |
43 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
8 |
43 |
Voluntarily left Line/Crew |
8 |
43 |
Returned to Agent (Intelligence). |
8 |
45 |
Marc Magrath's work ends up coming home with Marc Magrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
45 |
Failed to qualify for Pirate (Rogue). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Army (Infantry) with the new title Private. |
9 |
48 |
Assigned to a peacekeeping role. |
9 |
49 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Army Support (Army). |
10 |
49 |
Continued as Army (Infantry). |
10 |
50 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
10 |
50 |
Gain rebels as Enemy |
11 |
50 |
Failed to qualify for Free Trader (Merchant). |
11 |
50 |
Became a Drifter (Wanderer). |
11 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Drifter (Wanderer). |
12 |
56 |
Betrayed by a friend. One of Marc Magrath's Contacts or Allies betrays Marc Magrath, ending Marc Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
Marc Magrath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Retired. |
14 |
61 |
Victim of a crime. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |