Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Flight (Navy). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
27 |
Attacked by enemies that Marc Murray easily defeat. |
2 |
27 |
Gain Enemy if Marc Murray don't already have one. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attempted a risky adventure and was wildly successful. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
37 |
Continued as Drifter (Wanderer). |
5 |
39 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Continued as Drifter (Wanderer). |
6 |
45 |
Attacked by enemies that Marc Murray easily defeat. |
6 |
45 |
Gain Enemy if Marc Murray don't already have one. |
6 |
45 |
Forced to muster out. |
7 |
45 |
Became a Scholar (Physician). |
7 |
48 |
An expedition or voyage goes wrong, leaving Marc Murray stranded in the wilderness. |
8 |
48 |
Became a Scout (Surveyor). |
8 |
49 |
Spend several years jumping from world to world in Marc Murray's scout ship. |
9 |
52 |
Voluntarily left Surveyor |
9 |
52 |
Switched to Drifter (Scavenger). |
9 |
55 |
Attacked by enemies that Marc Murray easily defeat. |
9 |
55 |
Gain Enemy if Marc Murray don't already have one. |
10 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
56 |
Retired at age 56. |
10 |
56 |
Continued as Drifter (Scavenger). |
10 |
58 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
62 |
A notable academic consults with Marc Murray about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |