Retired Crewman Marcus Credge  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 6 (0)111636
Alluring, Calm
 
Skills
Admin 0
Broker 0
Drive (Wheel) 1
Electronics 0
Investigate 1
Medic 0
Persuade 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman04
Entertainer Performer 12
Scholar Field Researcher 12
Drifter Wanderer 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Alfreda Walker Contact 2 1 2 1 Suerrat (F/31)
Alfreda Walker fell on hard times.
Alfreda Walker gains in power and influence.
Forgiveness.
Alfreda Walker is actually an organisation such as a political movement or modest sized business.
Henry Shea Contact 1 1 3 6 Yilean (F/30)
Henry Shea is out of contact doing something interesting but not suspicious.
Ansel Vasquez Contact 2 0 5 1 Darmine (M/74)
Forgiveness.
Wesley Horton Ally 2 0 4 3 Darmine (M/53)
Wesley Horton gained power at the expense of a third party who now blames the character.
Harley Sanchez Enemy 0 4 1 0 Cafadan (M/61)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Make an unexpected connection outside Marcus Credge's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 26 Imperial trade restrictions force Marcus Credge out of business.
3 26 Became a Entertainer (Performer).
3 30 Refused to criticise a questionable political leader on Marcus Credge's homeworld.
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 32 Marcus Credge is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 32 Became a Scholar (Field Researcher).
5 36 Caught cheating in some fashion, advancing Marcus Credge's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5 36 Severely injured. Fully recovered. Owe 2,500 for medical bills.
5 36 Gain an Enemy
5 36 Promoted to Scholar (Field Researcher) rank 1.
6 36 Continued as Scholar (Field Researcher).
6 40 Injured. Fully recovered. Owe 2,500 for medical bills.
7 40 Failed to qualify for Courier (Scout).
7 40 Became a Drifter (Wanderer).
7 43 Marcus Credge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 43 Returned to Merchant (Merchant Marine).
8 46 Make an unexpected connection outside Marcus Credge's normal circles. Gain a Contact.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Merchant Marine).
9 51 Imperial trade restrictions force Marcus Credge out of business.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired.
10 54 Gained a contact.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 30,000 for medical bills.
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