Retired Scout May Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 64 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 7 (0)111347
Closed, Splayed feet, Unhelpful
 
Skills
Advocate 2
Athletics (Endurance) 1
Broker 1
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 2
Persuade 1
Pilot 0
Recon 0
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Merchant Broker 13
Scout Courier Scout23
Scout Explorer 21
Drifter Scavenger 03
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Chauncey Thompkins Contact 0 1 1 2 Ziadd (M/62)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Suffer from a life-threatening illness.
2 21 Became a Merchant (Broker).
3 25 Continued as Merchant (Broker).
3 28 Make an unexpected connection outside May Sim's normal circles. Gain a Contact.
3 29 Promoted to Merchant (Broker) rank 1.
4 29 Continued as Merchant (Broker).
4 30 A series of bad deals and decisions force May Sim into bankruptcy. May Sim salvages what May Sim can.
5 30 Failed to qualify for Enforcer (Rogue).
5 30 Returned to Drifter (Wanderer).
5 33 May Sim do not know what happened to May Sim. There is a gap in May Sim's memory.
6 33 Became a Scout (Courier).
6 36 May Sim discover a world, item or information of worth to the Imperium.
6 37 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 37 Continued as Scout (Courier).
7 40 Serve as the courier for an important message from the Imperium.
7 41 Promoted to Scout (Courier) rank 2.
8 41 Continued as Scout (Courier).
8 43 Gained a contact.
9 45 Attempted to change assignments.
9 45 Switched to Scout (Explorer) with previous rank.
9 47 May Sim have no idea what happened to May Sim – they found May Sim's ship drifting on the fringes of friendly space.
10 47 Switched to Drifter (Scavenger).
10 51 Attacked by enemies that May Sim easily defeat.
10 51 Gain Enemy if May Sim don't already have one.
11 51 Continued as Drifter (Scavenger).
11 52 Amnesia.
12 55 Continued as Drifter (Scavenger).
12 59 Betrayed by a friend. One of May Sim's Contacts or Allies betrays May Sim, ending May Sim's career. That Contact or Ally becomes a Rival or Enemy.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired at age 59.
13 59 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 61 Gained a contact.
13 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 63 Aging Crisis. Owe 50,000 for medical bills.
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