Retired Team Leader Mervin Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 64 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 8 (0)111578
Rugged, Frank, Confused
 
Skills
Admin 1
Animals (Training) 1
Art (Performing) 0
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 2
Melee (Blade) 1
Persuade 2
Profession (Worker/Religion) 1
Seafarer (Sails) 2
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Navy Engineer/Gunner Able Spacehand12
Drifter Barbarian Warrior23
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Nevaeh Mason Contact 1 1 3 1 Ayansh'i (F/38)
Harry Beckham Contact 3 2 3 3 Hanen (F/38)
Merritt Baldry Ally 2 0 4 1 Happrhani (M/14)
Relationship redefined. Enemy becomes an ally.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Mervin Bowman's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside Mervin Bowman's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Voluntarily left Merchant Marine
5 34 Failed to qualify for Artist (Entertainer).
5 34 Submitted to the draft.
5 34 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 36 Mervin Bowman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 38 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Line/Crew (Navy).
6 38 Continued as Navy (Engineer/Gunner).
6 41 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 41 Failed to qualify for Broker (Merchant).
7 41 Became a Drifter (Barbarian).
7 45 Attacked by enemies and injured.
7 45 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 45 Gain Enemy if Mervin Bowman don't already have one.
7 45 Promoted to Drifter (Barbarian) rank 1.
8 45 Continued as Drifter (Barbarian).
8 49 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
9 49 Continued as Drifter (Barbarian).
9 52 Severely injured. Fully recovered. Owe 10,000 for medical bills.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Mervin Bowman faith enjoys an explosion of popularity largely thanks to Mervin Bowman's efforts.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 56 Continued as Believer (Missionary/Humanitarian).
11 58 Mervin Bowman is chosen to represent Mervin Bowman's faith in a vid show or other highly public forum.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Believer (Missionary/Humanitarian).
12 62 Opponents of Mervin Bowman's belief system ambush Mervin Bowman.
12 62 Injured. Fully recovered. Owe 5,000 for medical bills.
13 62 Aging Crisis. Owe 10,000 for medical bills.
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