Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
When dealing with an alien race, Morris Meyer botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Morris Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Gained a contact. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Morris Meyer's scout ship. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
When dealing with an alien race, Morris Meyer botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Psychologically damaged by Morris Meyer's time in the scouts. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Gained a contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Thief). |
8 |
47 |
Betrayed by a friend. One of Morris Meyer's Contacts or Allies betrays Morris Meyer, ending Morris Meyer's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
51 |
Morris Meyer do not know what happened to Morris Meyer. There is a gap in Morris Meyer's memory. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
Birth or Death involving a family member or close friend. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |