Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Mortimer Harrington's Contacts or Allies betrays Mortimer Harrington, ending Mortimer Harrington's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Mortimer Harrington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mortimer Harrington fail to help. Gain an Enemy. |
3 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Mortimer Harrington discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Mortimer Harrington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mortimer Harrington fail to help. Gain an Enemy. |
5 |
36 |
Mortimer Harrington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
When dealing with an alien race, Mortimer Harrington botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Severely injured. Owe 2,500 for medical bills. |
6 |
42 |
Promoted to Scout (Surveyor) rank 2. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
44 |
Psychologically damaged by Mortimer Harrington's time in the scouts. |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Returned to Drifter (Barbarian). |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
54 |
Mortimer Harrington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Mortimer Harrington secretly provide religious rites for a dying leader or noble, although they do not share Mortimer Harrington's faith. Gain an Ally in the family and a Rival who disagrees with Mortimer Harrington's choice. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Mortimer Harrington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |