3rd Officer Myron Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 64 M 1 (-2) 3 (-1) 3 (-1) 8 (0) 11 (1) 8 (0)1338B8
Submissive, Confident Posture
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Astrogation 0
Carouse 2
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Mechanic 2
Medic 1
Persuade 1
Pilot (Capital Ships) 2
Profession (Hostile Environment/High-G) 1
Science (Social Sciences/Psychology) 1
Stealth 2
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 23
Citizen Colonist Settler23
Entertainer Performer 12
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer33
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies and injured.
1 22 Lightly injured, no permanent damage. Fully recovered.
1 22 Gain Enemy if Myron Carr don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Gained a contact.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 27 Betrayed by a friend. One of Myron Carr's Contacts or Allies betrays Myron Carr, ending Myron Carr's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Became a Citizen (Colonist).
4 29 Spent time maintaining and using heavy vehicles.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 33 Good fortune
5 35 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 35 Continued as Citizen (Colonist).
6 39 A revolution, attack or other unusual event throws Myron Carr's life into chaos, forcing Myron Carr to leave the planet.
7 39 Became a Entertainer (Performer).
7 43 An investigation, tour, project or expedition goes wrong, stranding Myron Carr far from home.
8 43 Continued as Entertainer (Performer).
8 47 Works is especially well received and popular, making Myron Carr a minor celebrity
8 47 Promoted to Entertainer (Performer) rank 1.
9 47 Voluntarily left Performer
9 47 Switched to Drifter (Barbarian).
9 50 Myron Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Failed to qualify for Explorer (Scout).
10 50 Submitted to the draft.
10 50 Became a Merchant (Merchant Marine) with the new title Crewman.
10 51 Imperial trade restrictions force Myron Carr out of business.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 54 Continued as Merchant (Merchant Marine).
11 55 Given advanced training in a specialist field
11 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 58 Continued as Merchant (Merchant Marine).
12 62 Embroiled in legal trouble.
12 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
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