Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Victim of a crime |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Nellie Sabilline is rewarded for Nellie Sabilline's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Nearly killed. Fully recovered. |
5 |
33 |
Failed to qualify for Star Marine (Marine). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Attacked by enemies that Nellie Sabilline easily defeat. |
6 |
41 |
Gain Enemy if Nellie Sabilline don't already have one. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Nellie Sabilline's Contacts or Allies betrays Nellie Sabilline, ending Nellie Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Explorer (Scout). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attempted a risky adventure and was sent to prison. |
10 |
50 |
Became a Prisoner (Fixer). |
10 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
58 |
Joined a prison gang |
12 |
58 |
Switched to Prisoner (Thug) with previous rank. |
12 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |