Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Rogue (Thief). |
2 |
30 |
Ogsenkil spend months in the dangerous criminal underworld. |
3 |
30 |
Continued as Rogue (Thief). |
3 |
31 |
Ogsenkil spend months in the dangerous criminal underworld. |
3 |
34 |
Promoted to Rogue (Thief) rank 1. |
4 |
34 |
Continued as Rogue (Thief). |
4 |
38 |
A job goes wrong, forcing Ogsenkil to flee off-planet. |
5 |
38 |
Became a Drifter (Barbarian). |
5 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Became a Agent (Corporate Agent). |
6 |
45 |
Ogsenkil went above and beyond the call of duty. |
7 |
46 |
Voluntarily left Corporate Agent |
7 |
46 |
Switched to Drifter (Scavenger). |
7 |
48 |
Suffer from a life-threatening illness. |
8 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
49 |
Gained a contact. |
9 |
52 |
Continued as Believer (Missionary/Humanitarian). |
9 |
56 |
Ogsenkil secretly provide religious rites for a dying leader or noble, although they do not share Ogsenkil's faith. Gain an Ally in the family and a Rival who disagrees with Ogsenkil's choice. |
10 |
56 |
Continued as Believer (Missionary/Humanitarian). |
10 |
60 |
Ogsenkil faith is shaken. |
11 |
60 |
Continued as Believer (Missionary/Humanitarian). |
11 |
63 |
Ogsenkil accepted an offer of inducements to betray Ogsenkil's faith. Gain 110,000 in cash. |
11 |
64 |
Forced to muster out. |
12 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Retired at age 64. |