Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Oliver Horton out of business. |
2 |
20 |
Became a Navy (Flight). |
2 |
21 |
Oliver Horton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Flight). |
3 |
27 |
Nearly killed. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Drafted into Cavalry |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Scarred. Fully recovered. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Oliver Horton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
39 |
A notable academic consults with Oliver Horton about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Oliver Horton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Oliver Horton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |