Retired 2nd Officer Oswald Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 64 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 3 (-1)111A93
Empty, Voracious, Well grounded
 
Skills
Astrogation 1
Broker 2
Carouse 0
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer 0
Mechanic 3
Persuade 1
Pilot (Small Craft) 2
Profession (Spacer) 0
Steward 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 11
Merchant Merchant Marine 2nd Officer47
Drifter Scavenger 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Felicia West Ally 3 0 5 3 Vlazhdumecta (F/64)
Felicia West gains in power and influence.
Felicia West is in desperate trouble and could use the character’s help.
Felicia West gained power at the expense of a third party who now blames the character.
Wa Abka-ap Rival 1 1 2 1 Bwap (M/75)
Billie Bowditch Contact 2 1 5 4 Luriani (F/20)
Amos McNab Rival 1 3 0 3 Vlazhdumecta (M/71)
Amos McNab was ruined by misfortune caused by the character.
Emilie Hawdon Ally 4 0 3 1 Vlazhdumecta (F/32)
Lenard Male Enemy 0 2 2 1 Vlazhdumecta (M/34)
Relationship soured.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Risk Oswald Atkins's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Voluntarily left Broker
2 22 Failed to qualify for Corporate (Citizen).
2 22 Submitted to the draft.
2 22 Switched to Merchant (Merchant Marine) with the new title Crewman.
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Merchant (Merchant Marine).
3 29 Gained a contact.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 34 Continued as Merchant (Merchant Marine).
5 38 Oswald Atkins's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 Make an unexpected connection outside Oswald Atkins's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 46 Gained a contact.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 Bankrupted by a rival. Gain the other trader as a Rival.
9 47 Failed to qualify for Courier (Scout).
9 47 Became a Drifter (Scavenger).
9 49 Moved to a new world.
10 51 Continued as Drifter (Scavenger).
10 52 Betrayed by a friend. One of Oswald Atkins's Contacts or Allies betrays Oswald Atkins, ending Oswald Atkins's career. That Contact or Ally becomes a Rival or Enemy.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 60 Accused of a crime.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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