Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Palmer Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was sent to prison. |
3 |
23 |
Became a Prisoner (Fixer). |
3 |
26 |
Vocational Training. |
3 |
27 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
27 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
29 |
Special Duty. |
4 |
31 |
Promoted to Prisoner (Inmate) rank 2. |
5 |
31 |
Switched to Prisoner (Thug) with previous rank. |
5 |
33 |
Parole hearing. |
5 |
35 |
Promoted to Prisoner (Thug) rank 3. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Moved to a new world. |
7 |
39 |
Voluntarily left Mainstream Believer |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A good deal ensures Palmer Carter is living the high life for a few years. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Palmer Carter's business or ship thrives. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |