Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Reid George's job. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Advanced training in a specialist field |
2 |
23 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
23 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
27 |
Advanced training in a specialist field |
3 |
27 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
27 |
Continued as Army (Cavalry). |
4 |
31 |
Thrown into a brutal ground war |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
32 |
Scarred. Fully recovered. |
6 |
32 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Befriended by a senior agent. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Voluntarily left Law Enforcement |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Returned to Army (Cavalry). |
7 |
39 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
39 |
Gain rebels as Enemy |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
45 |
Attacked by enemies that Reid George easily defeat. |
9 |
45 |
Gain Enemy if Reid George don't already have one. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Barbarian). |
11 |
54 |
Reid George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |