Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Sarah Enright have no idea what happened to Sarah Enright – they found Sarah Enright's ship drifting on the fringes of friendly space. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Risk Sarah Enright's fortune on a possibility lucrative deal and win. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Smuggle illegal items onto a planet. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
43 |
A good deal ensures Sarah Enright is living the high life for a few years. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired. |
9 |
47 |
Good fortune. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |