Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Selmer Silva spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Selmer Silva inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Selmer Silva inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Selmer Silva's Contacts or Allies betrays Selmer Silva, ending Selmer Silva's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Vessel participates in a notable military engagement. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Navy (Flight) with previous rank. |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
40 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
40 |
Continued as Navy (Flight). |
7 |
44 |
Vessel participates in a diplomatic mission. |
7 |
44 |
Gain a contact. |
8 |
44 |
Continued as Navy (Flight). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Became a Scholar (Physician). |
9 |
49 |
Make a breakthrough in Selmer Silva's field. |
9 |
51 |
Promoted to Scholar (Physician) rank 1. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Field Researcher (Scholar). |
10 |
51 |
Continued as Scholar (Physician). |
10 |
53 |
Agreed to perform research that goes against Selmer Silva's conscience. Gain 2 Enemies. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Scholar (Physician). |
11 |
58 |
Assigned to work on a secret project for a patron or organisation. |
11 |
59 |
Promoted to Scholar (Physician) rank 2. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Scholar (Physician). |
12 |
62 |
A rival researcher blackens Selmer Silva's name or steals Selmer Silva's research. Gain a Rival. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |