Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Seymour Schmidt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Caught cheating in some fashion, advancing Seymour Schmidt's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
35 |
An expedition or voyage goes wrong, leaving Seymour Schmidt stranded in the wilderness. |
5 |
35 |
Gain an Enemy |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Seymour Schmidt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
43 |
Amnesia. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Gain Enemy if Seymour Schmidt don't already have one. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
50 |
Seymour Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Seymour Schmidt is sent to a new community or parish to preach The Word among the poor. |
11 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Seymour Schmidt refused an offer of inducements to betray Seymour Schmidt's faith. Gain 5 enemies. |
12 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Seymour Schmidt is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |