Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Psychologically damaged by Shelton Cooper's time in the scouts. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Shelton Cooper inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Shelton Cooper retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Someone more charismatic but less devout than Shelton Cooper has become Shelton Cooper's superior. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Returned to Believer (Missionary/Humanitarian). |
6 |
41 |
Shelton Cooper accepted an offer of inducements to betray Shelton Cooper's faith. Gain 330,000 in cash. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Failed to qualify for Journalist (Entertainer). |
9 |
49 |
Switched to Drifter (Barbarian). |
9 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
57 |
Shelton Cooper do not know what happened to Shelton Cooper. There is a gap in Shelton Cooper's memory. |
11 |
57 |
Continued as Drifter (Barbarian). |
11 |
61 |
Betrayed by a friend. One of Shelton Cooper's Contacts or Allies betrays Shelton Cooper, ending Shelton Cooper's career. That Contact or Ally becomes a Rival or Enemy. |