Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Severely injured. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Join homeworld’s celebrity circles |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
Criticised a questionable political leader on Sherman Olaughlin's homeworld, causing his downfall. Gain an Enemy |
5 |
35 |
Public opinion turns on Sherman Olaughlin. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
One of Sherman Olaughlin's pieces of art is stolen, and the investigation brings Sherman Olaughlin into the criminal underworld. |
6 |
42 |
Promoted to Entertainer (Performer) rank 3. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Moved to a new world. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Entered Merchant Academy with the Business curriculum. |
8 |
50 |
Study Explosives as a hobby. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Broker). |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
9 |
54 |
Make an unexpected connection outside Sherman Olaughlin's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
58 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
62 |
Risk Sherman Olaughlin's fortune on a possibility lucrative deal and win. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |