Retired Detective Shuupshiigukhur Maaar  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 64 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 2 (-2)111AB2
Graying hair, Insightful, Always has a whiny voice
 
Skills
Admin 0
Advocate 1
Animals 0
Athletics 0
Broker 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Investigate 2
Mechanic 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective34
Drifter Barbarian 01
Merchant Merchant Marine 4th Officer24
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Muurkhaadi Un Mambirmeshkii Ally 4 0 1 1 Vilani, Imperium (F/15)
Niipshig Enemy 0 2 1 0 Vilani, Imperium (F/19)
Beaze Rival 1 0 1 0 Vilani, Imperium (F/29)
Pise Ashsudsha Rival 1 1 0 3 Vilani, Imperium (M/20)
Pise Ashsudsha is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Given specialist training in vehicles.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 30 Uncover a major conspiracy against Shuupshiigukhur Maaar's employers.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Failed to qualify for Journalist (Entertainer).
5 32 Became a Drifter (Barbarian).
5 34 Shuupshiigukhur Maaar do not know what happened to Shuupshiigukhur Maaar. There is a gap in Shuupshiigukhur Maaar's memory.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
7 38 Continued as Merchant (Merchant Marine).
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 45 Given advanced training in a specialist field
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Continued as Merchant (Merchant Marine).
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Forced to muster out.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 53 Amnesia.
10 54 Forced to continue current assignment.
10 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Continued as Believer (Mainstream Believer).
11 57 Gained a contact.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Believer (Mainstream Believer).
12 59 Severely injured. Fully recovered. Owe 25,000 for medical bills.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 40,000 for medical bills.
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