Retired Project Leader Squire Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 64 M 1 (-2) 3 (-1) 1 (-2) 4 (-1) 8 (0) 3 (-1)131483
Aspiring, Harelip
 
Skills
Admin 2
Athletics (Strength) 0
Carouse 1
Deception 0
Drive (Wheel) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Melee (Grapple) 0
Persuade 2
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Religion) 2
Science (Robotic Sciences/Cybernetics) 1
Stealth 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Believer Missionary/Humanitarian Project Leader35
Drifter Wanderer 14
Believer Holy Warrior Hopeful01
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Lizzie Peterson Enemy 0 4 1 1 Azhanti (F/31)
Osa-a-e-Kethpeab Enemy 0 1 1 4 Bwap (F/42)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Spent the college years partying.
1 22 Graduated.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Submitted to the draft.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 24 A mission goes wrong and Squire Coleman is stranded behind enemy lines. Ejected from the service.
3 24 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Squire Coleman is chosen to represent Squire Coleman's faith in a vid show or other highly public forum.
4 28 Continued as Believer (Missionary/Humanitarian).
4 31 Squire Coleman have been following false teachings!
5 31 Failed to qualify for Colonist (Citizen).
5 31 Became a Drifter (Wanderer).
5 32 Attempted a risky adventure and was wildly successful.
6 35 Continued as Drifter (Wanderer).
6 37 Moved to a new world.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 43 Forced to muster out.
8 43 Returned to Believer (Missionary/Humanitarian).
8 44 Squire Coleman refused an offer of inducements to betray Squire Coleman's faith. Gain 1 enemies.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Continued as Believer (Missionary/Humanitarian).
9 49 Squire Coleman faith enjoys an explosion of popularity largely thanks to Squire Coleman's efforts.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
10 51 Continued as Believer (Missionary/Humanitarian).
10 53 Squire Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 53 Failed to qualify for Merchant Marine (Merchant).
11 53 Returned to Drifter (Wanderer).
11 54 Moved to a new world.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 59 Squire Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 61 Aging Crisis. Owe 10,000 for medical bills.
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