Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Army (Cavalry) with the new title Private. |
2 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
29 |
Became a Merchant (Free Trader). |
3 |
33 |
Sullivan Bailey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
33 |
Became a Drifter (Wanderer). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
34 |
Gain Enemy if Sullivan Bailey don't already have one. |
4 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
37 |
Continued as Drifter (Wanderer). |
5 |
39 |
Find Ancient Technology. |
6 |
41 |
Continued as Drifter (Wanderer). |
6 |
42 |
Moved to a new world. |
6 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
45 |
Continued as Drifter (Wanderer). |
7 |
49 |
Contact with Government. |
7 |
49 |
Forced to muster out. |
8 |
49 |
Became a Rogue (Thief). |
8 |
52 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
9 |
53 |
Attempted to change assignments. |
9 |
53 |
Switched to Rogue (Enforcer) with previous rank. |
9 |
57 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
10 |
57 |
Attempted to change assignments. |
10 |
57 |
Failed to qualify for Thief (Rogue). |
10 |
57 |
Continued as Rogue (Enforcer). |
10 |
61 |
A job goes wrong, forcing Sullivan Bailey to flee off-planet. |