Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Sylvester Hare easily defeat. |
2 |
23 |
Gain Enemy if Sylvester Hare don't already have one. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
A good deal ensures Sylvester Hare is living the high life for a few years. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Risk Sylvester Hare's fortune on a possibility lucrative deal and win. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
51 |
A series of bad deals and decisions force Sylvester Hare into bankruptcy. Sylvester Hare salvages what Sylvester Hare can. |
10 |
51 |
Became a Scholar (Scientist). |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Continued as Scholar (Scientist). |
11 |
56 |
Advanced training in a specialist field. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Scholar (Scientist). |
12 |
62 |
Advanced training in a specialist field. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |