Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Terry Walker into bankruptcy. Terry Walker salvages what Terry Walker can. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A series of bad deals and decisions force Terry Walker into bankruptcy. Terry Walker salvages what Terry Walker can. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
37 |
Terry Walker is rewarded for Terry Walker's diligence or cunning. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
42 |
A revolution, attack or other unusual event throws Terry Walker's life into chaos, forcing Terry Walker to leave the planet. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Surveyor). |
8 |
44 |
Terry Walker spend a great deal of time on the fringes of Charted Space. |
8 |
44 |
Gain a contact in an alien race. |
8 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Terry Walker accepted an offer of inducements to betray Terry Walker's faith. Gain 570,000 in cash. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |