Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Turner Lawson's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
31 |
Turner Lawson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Turner Lawson's Contacts or Allies betrays Turner Lawson, ending Turner Lawson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Flight (Navy). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Failed to qualify for Journalist (Entertainer). |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
35 |
Became a Citizen (Colonist). |
8 |
38 |
Victim of a crime |
9 |
39 |
Continued as Citizen (Colonist). |
9 |
42 |
Turner Lawson is rewarded for Turner Lawson's diligence or cunning. |
10 |
43 |
Continued as Citizen (Colonist). |
10 |
45 |
Spent time maintaining and using heavy vehicles. |
10 |
47 |
Promoted to Citizen (Colonist) rank 1. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Citizen (Colonist). |
11 |
50 |
Advanced training in a specialist field. |
11 |
51 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Continued as Citizen (Colonist). |
12 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
52 |
Retired. |
13 |
54 |
Gained a contact. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Birth or Death involving a family member or close friend. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
Good fortune. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |