Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Thief) with previous rank. |
3 |
28 |
Victor Godkim spend months in the dangerous criminal underworld. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
42 |
Victor Godkim's work ends up coming home with Victor Godkim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Victor Godkim faith is shaken. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Opponents of Victor Godkim's belief system ambush Victor Godkim. |
9 |
49 |
Severely injured. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
51 |
Victor Godkim do not know what happened to Victor Godkim. There is a gap in Victor Godkim's memory. |
11 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Victor Godkim faith is shaken. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Voluntarily left Missionary/Humanitarian |
13 |
59 |
Retired. |
13 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |