Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Wayman Spain spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 4. |
5 |
34 |
Voluntarily left Thief |
5 |
34 |
Became a Citizen (Corporate). |
5 |
36 |
Political upheaval strikes Wayman Spain's homeworld, and Wayman Spain is caught up in the revolution. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
41 |
Wayman Spain's business expands, Wayman Spain's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
A revolution, attack or other unusual event throws Wayman Spain's life into chaos, forcing Wayman Spain to leave the planet. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
48 |
Gain Enemy if Wayman Spain don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Good fortune |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Attempted a risky adventure and was wildly successful. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
60 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |