Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Wilber Day do not know what happened to Wilber Day. There is a gap in Wilber Day's memory. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Works is especially well received and popular, making Wilber Day a minor celebrity |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
One of Wilber Day's pieces of art is stolen, and the investigation brings Wilber Day into the criminal underworld. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Uncover a major conspiracy against Wilber Day's employers. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Became a Merchant (Broker). |
7 |
44 |
Wilber Day's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Promoted to Merchant (Broker) rank 1. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Broker) rank 2. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
58 |
Gained a contact. |
10 |
58 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
62 |
Make an unexpected connection outside Wilber Day's normal circles. Gain a Contact. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |