Retired Petty Officer, 2nd class Wilmer Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 64 M 1 (-2) 2 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)121778
Connoisseur of good food, Divided, Uncouth
 
Skills
Animals 0
Astrogation 0
Carouse 0
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Drifter Barbarian 02
Navy Engineer/Gunner Petty Officer, 2nd class34
Rogue Thief 02
Merchant Broker 01
Drifter Scavenger 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Frances McRae Contact 3 2 5 0 Humaniti (F/62)
Frances McRae’s relationships have begun to affect the character.
Elna James Contact 2 1 0 1 Humaniti (F/28)
Elna James is in prison or otherwise trapped somewhere.
Fronie Frazier Contact 2 0 1 4 Humaniti (F/14)
Fronie Frazier has negatively life-changing event.
Emerson Weston Contact 0 1 3 2 Vanejenese (M/56)
Jean Head Enemy 0 4 0 0 Humaniti (F/49)
Hassie Wallace Enemy 0 4 1 5 Humaniti (F/30)
Maud Castro Enemy 0 5 4 0 Lancian (F/65)
Enola Howlett Rival 0 1 0 1 Humaniti (F/23)
Enola Howlett’s relationships have begun to affect the character.
Lance Rand Contact 1 0 0 0 Luriani (M/15)
Lance Rand is diminished in both power and influence.
Adelle McLean Rival 1 1 1 4 Humaniti (F/23)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 Wilmer Watts's ship is damaged, and Wilmer Watts have to hitch-hike Wilmer Watts's way back across the stars to the nearest scout base.
2 25 Gain 4 Contacts. Gain 2 Enemies.
3 25 Became a Drifter (Barbarian).
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 28 Failed to qualify for Merchant Marine (Merchant).
4 28 Submitted to the draft.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Vessel participates in a notable military engagement.
4 32 Attempt at commissioned failed.
4 32 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Flight (Navy).
5 32 Continued as Navy (Engineer/Gunner).
5 34 Vessel participates in a notable military engagement.
5 36 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 36 Continued as Navy (Engineer/Gunner).
6 38 Commanding officer takes an interest in Wilmer Watts's career.
6 40 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
7 40 Continued as Navy (Engineer/Gunner).
7 43 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8 43 Became a Rogue (Thief).
8 46 Crime pays off. Gain victim as Enemy.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Pirate (Rogue).
9 47 Continued as Rogue (Thief).
9 49 Nearly killed. Owe 6,250 for medical bills.
10 49 Returned to Drifter (Barbarian).
10 52 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 52 Became a Merchant (Broker).
11 53 Bankrupted by a rival. Gain the other trader as a Rival.
12 53 Switched to Drifter (Scavenger).
12 57 Forced to muster out.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 61 Moved to a new world.
14 61 Aging Crisis. Owe 20,000 for medical bills.
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