Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Injured. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
Encounter a Psionic institute. |
2 |
25 |
Tested for psionic powers |
3 |
25 |
Became a Psion (Wild Talent). |
3 |
28 |
Gift causes a former ally to turn on Winston Rogers and betray Winston Rogers. One Ally or Contact becomes an Enemy. |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
44 |
Promoted to Merchant (Broker) rank 4. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Winston Rogers's Contacts or Allies betrays Winston Rogers, ending Winston Rogers's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |