Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Worth Douglas learn something Worth Douglas should not have – a corporate secret, a political scandal – which Worth Douglas can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Worth Douglas's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Gain Enemy if Worth Douglas don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
When dealing with an alien race, Worth Douglas botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Psychologically damaged by Worth Douglas's time in the scouts. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
When dealing with an alien race, Worth Douglas have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Worth Douglas survey an alien world. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
50 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |