Retired Lance Corporal Adolph Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 65 M 1 (-2) 2 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)121732
Evasive, Random, Bald patches
 
Skills
Athletics 0
Broker 0
Drive (Mole) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Leadership 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Stealth 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 05
Marine Marine Support Lance Corporal12
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker-14
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Nina Lette Enemy 0 1 0 2 Suerrat (F/49)
Ukhnagoung Nong Aengegh Enemy 0 3 4 5 Vargr, Imperium (M/29)
Cynthia White Ally 2 0 0 0 Urunishani (F/23)
Cynthia White fell on hard times.
Sid Nevil Rival 2 2 0 1 Suerrat (M/70)
Sid Nevil is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Given specialist training in vehicles.
2 22 Continued as Agent (Corporate Agent).
2 26 Rewarded for a successful mission.
3 26 Continued as Agent (Corporate Agent).
3 28 Advanced training in a specialist field.
4 30 Continued as Agent (Corporate Agent).
4 31 An investigation takes on a dangerous turn.
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 34 Continued as Agent (Corporate Agent).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Became a Marine (Marine Support) with the new title Marine.
6 39 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
6 39 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
7 39 Continued as Marine (Marine Support).
7 42 A mission goes wrong and Adolph Jemmy is stranded behind enemy lines. Ejected from the service.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Imperial trade restrictions force Adolph Jemmy out of business.
9 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 45 Adolph Jemmy is sent to a new community or parish to preach The Word among the poor.
10 48 Continued as Believer (Missionary/Humanitarian).
10 50 Opponents of Adolph Jemmy's belief system ambush Adolph Jemmy.
10 50 Severely injured. Fully recovered. Owe 25,000 for medical bills.
11 50 Failed to qualify for Merchant Marine (Merchant).
11 50 Became a Drifter (Scavenger).
11 54 Promoted to Drifter (Scavenger) rank 1.
12 54 Voluntarily left Scavenger
12 54 Returned to Believer (Missionary/Humanitarian).
12 55 Adolph Jemmy secretly provide religious rites for a dying leader or noble, although they do not share Adolph Jemmy's faith. Gain an Ally in the family and a Rival who disagrees with Adolph Jemmy's choice.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Retired at age 58.
13 58 Continued as Believer (Missionary/Humanitarian).
13 60 Adolph Jemmy is caught in the periphery of a scandal.
13 60 Demoted to Believer (Missionary/Humanitarian) rank -1.
14 62 Aging Crisis. Owe 10,000 for medical bills.
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